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Game.Prefabs.EmissiveProperties+LightProperties

Assembly: Game
Namespace: Game.Prefabs

Type: class public

Base: System.Object

Attributes: Serializable

Code

public class LightProperties
{
    public Game.Prefabs.EmissiveProperties+Purpose purpose;
    public UnityEngine.Color color;
    public UnityEngine.Color colorOff;
    public System.Single intensity;
    public System.Single luminance;
    public System.Single responseTime;
    public System.Int32 animationIndex;

    public LightProperties();

}

Fields

  • public Game.Prefabs.EmissiveProperties+Purpose purpose
public Game.Prefabs.EmissiveProperties+Purpose purpose;
  • public UnityEngine.Color color
public UnityEngine.Color color;
  • public UnityEngine.Color colorOff
public UnityEngine.Color colorOff;
  • public System.Single intensity
public System.Single intensity;
  • public System.Single luminance
public System.Single luminance;
  • public System.Single responseTime
public System.Single responseTime;
  • public System.Int32 animationIndex
public System.Int32 animationIndex;

Constructors

  • public LightProperties()
public LightProperties();