Game.Prefabs.EmissiveProperties+LightProperties
Assembly: Game
Namespace: Game.Prefabs
Type: class public
Base: System.Object
Attributes: Serializable
Code
public class LightProperties
{
public Game.Prefabs.EmissiveProperties+Purpose purpose;
public UnityEngine.Color color;
public UnityEngine.Color colorOff;
public System.Single intensity;
public System.Single luminance;
public System.Single responseTime;
public System.Int32 animationIndex;
public LightProperties();
}
Fields
public Game.Prefabs.EmissiveProperties+Purpose purpose
public Game.Prefabs.EmissiveProperties+Purpose purpose;
public UnityEngine.Color color
public UnityEngine.Color color;
public UnityEngine.Color colorOff
public UnityEngine.Color colorOff;
public System.Single intensity
public System.Single intensity;
public System.Single luminance
public System.Single luminance;
public System.Single responseTime
public System.Single responseTime;
public System.Int32 animationIndex
public System.Int32 animationIndex;
Constructors
public LightProperties()
public LightProperties();