Game.Prefabs.InfomodeData
Assembly: Assembly-CSharp
Namespace: Game.Prefabs
Type: struct
Base: System.ValueType, Unity.Entities.IComponentData, Unity.Entities.IQueryTypeParameter
Summary:
InfomodeData is an empty/tag ECS component used by the game's entity system to mark or identify entities related to an "infomode" (information mode) prefab or feature. The struct is decorated with [StructLayout(LayoutKind.Sequential, Size = 1)] to force a non-zero managed size (1 byte), which helps avoid issues with zero-sized types in some native or interop scenarios. Implements IComponentData so it can be attached to entities, and IQueryTypeParameter so it can be used directly in ECS queries/parameters.
Fields
- This struct declares no instance fields. The StructLayout attribute sets an explicit size but no managed fields are present.
Properties
- This struct exposes no properties.
Constructors
public InfomodeData()
The default parameterless constructor exists implicitly for the value type. No custom constructor logic is defined in source.
Methods
- No methods are defined on this type. It serves purely as a marker/tag component.
Usage Example
// Add the tag to an entity (EntityManager API)
var infomodeTag = new InfomodeData();
entityManager.AddComponentData(someEntity, infomodeTag);
// Use as a query parameter in a System to process all entities that have the tag
Entities
.WithAll<InfomodeData>()
.ForEach((Entity e, in SomeOtherComponent comp) =>
{
// handle infomode-related logic for entity e
})
.Schedule();
// Alternatively, use IQueryTypeParameter-compatible usage (depending on Entities API version)
public partial struct MySystem : ISystem
{
public void OnUpdate(ref SystemState state)
{
// Example: query by type parameter if supported by your ECS version
state.EntityManager.GetAllEntities(); // placeholder - use appropriate query APIs
}
}
Notes: - Because this is an empty marker type, it is intended only for identification/filtering, not to carry data. - The explicit size (Size = 1) prevents it from being treated as a zero-sized type by native/interop code or some ECS internals.