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Game.Prefabs.EventAchievementComponent+EventAchievementSetup

Assembly: Game
Namespace: Game.Prefabs

Type: struct sealed public

Base: System.ValueType

Attributes: Serializable

Code

public sealed struct EventAchievementSetup
{
    public Colossal.PSI.Common.AchievementId m_ID;
    public System.UInt32 m_FrameDelay;
    public System.Boolean m_BypassCounter;

}

Fields

  • public Colossal.PSI.Common.AchievementId m_ID
public Colossal.PSI.Common.AchievementId m_ID;
  • public System.UInt32 m_FrameDelay
public System.UInt32 m_FrameDelay;
  • public System.Boolean m_BypassCounter
public System.Boolean m_BypassCounter;