Game.Prefabs.EventAchievementComponent+EventAchievementSetup
Assembly: Game
Namespace: Game.Prefabs
Type: struct sealed public
Base: System.ValueType
Attributes: Serializable
Code
public sealed struct EventAchievementSetup
{
public Colossal.PSI.Common.AchievementId m_ID;
public System.UInt32 m_FrameDelay;
public System.Boolean m_BypassCounter;
}
Fields
public Colossal.PSI.Common.AchievementId m_ID
public Colossal.PSI.Common.AchievementId m_ID;
public System.UInt32 m_FrameDelay
public System.UInt32 m_FrameDelay;
public System.Boolean m_BypassCounter
public System.Boolean m_BypassCounter;