Game.Prefabs.Climate.ClimatePrefab+SeasonTempCurves
Assembly: Game
Namespace: Game.Prefabs.Climate
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct SeasonTempCurves
{
public UnityEngine.AnimationCurve nightMin;
public UnityEngine.AnimationCurve nightMax;
public UnityEngine.AnimationCurve dayMin;
public UnityEngine.AnimationCurve dayMax;
}
Fields
public UnityEngine.AnimationCurve nightMin
public UnityEngine.AnimationCurve nightMin;
public UnityEngine.AnimationCurve nightMax
public UnityEngine.AnimationCurve nightMax;
public UnityEngine.AnimationCurve dayMin
public UnityEngine.AnimationCurve dayMin;
public UnityEngine.AnimationCurve dayMax
public UnityEngine.AnimationCurve dayMax;