Game.Prefabs.CharacterGroup+Character
Assembly: Game
Namespace: Game.Prefabs
Type: class public
Base: System.Object
Attributes: Serializable
Code
public class Character
{
public Game.Prefabs.CharacterStyle m_Style;
public Game.Prefabs.CharacterGroup+Meta m_Meta;
public Game.Prefabs.RenderPrefab[] m_MeshPrefabs;
public Character();
}
Fields
public Game.Prefabs.CharacterStyle m_Style
public Game.Prefabs.CharacterStyle m_Style;
public Game.Prefabs.CharacterGroup+Meta m_Meta
public Game.Prefabs.CharacterGroup+Meta m_Meta;
public Game.Prefabs.RenderPrefab[] m_MeshPrefabs
public Game.Prefabs.RenderPrefab[] m_MeshPrefabs;
Constructors
public Character()
public Character();