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Game.Prefabs.TutorialBalloonPrefab+BalloonUITarget

Assembly: Game
Namespace: Game.Prefabs

Type: class public

Base: System.Object
Implements: Colossal.UI.Binding.IJsonWritable

Attributes: Serializable

Code

public class BalloonUITarget : Colossal.UI.Binding.IJsonWritable
{
    public Game.Prefabs.PrefabBase m_UITagProvider;
    public Game.Prefabs.TutorialBalloonPrefab+BalloonDirection m_BalloonDirection;
    public Game.Prefabs.TutorialBalloonPrefab+BalloonAlignment m_BalloonAlignment;

    public BalloonUITarget();

    public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);
}

Fields

  • public Game.Prefabs.PrefabBase m_UITagProvider
public Game.Prefabs.PrefabBase m_UITagProvider;
  • public Game.Prefabs.TutorialBalloonPrefab+BalloonDirection m_BalloonDirection
public Game.Prefabs.TutorialBalloonPrefab+BalloonDirection m_BalloonDirection;
  • public Game.Prefabs.TutorialBalloonPrefab+BalloonAlignment m_BalloonAlignment
public Game.Prefabs.TutorialBalloonPrefab+BalloonAlignment m_BalloonAlignment;

Constructors

  • public BalloonUITarget()
public BalloonUITarget();

Methods

  • public Write(Colossal.UI.Binding.IJsonWriter writer) : System.Void
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);