Game.Prefabs.TutorialBalloonPrefab+BalloonUITarget
Assembly: Game
Namespace: Game.Prefabs
Type: class public
Base: System.Object
Implements: Colossal.UI.Binding.IJsonWritable
Attributes: Serializable
Code
public class BalloonUITarget : Colossal.UI.Binding.IJsonWritable
{
public Game.Prefabs.PrefabBase m_UITagProvider;
public Game.Prefabs.TutorialBalloonPrefab+BalloonDirection m_BalloonDirection;
public Game.Prefabs.TutorialBalloonPrefab+BalloonAlignment m_BalloonAlignment;
public BalloonUITarget();
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);
}
Fields
public Game.Prefabs.PrefabBase m_UITagProvider
public Game.Prefabs.PrefabBase m_UITagProvider;
public Game.Prefabs.TutorialBalloonPrefab+BalloonDirection m_BalloonDirection
public Game.Prefabs.TutorialBalloonPrefab+BalloonDirection m_BalloonDirection;
public Game.Prefabs.TutorialBalloonPrefab+BalloonAlignment m_BalloonAlignment
public Game.Prefabs.TutorialBalloonPrefab+BalloonAlignment m_BalloonAlignment;
Constructors
public BalloonUITarget()
public BalloonUITarget();
Methods
public Write(Colossal.UI.Binding.IJsonWriter writer) : System.Void
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);