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Game.Prefabs.TutorialBalloonPrefab+BalloonDirection

Assembly: Game
Namespace: Game.Prefabs

Type: enum sealed public

Base: System.Enum
Implements: System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible

Code

public sealed enum BalloonDirection : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
    public System.Int32 value__;
    public static const Game.Prefabs.TutorialBalloonPrefab+BalloonDirection up;
    public static const Game.Prefabs.TutorialBalloonPrefab+BalloonDirection down;
    public static const Game.Prefabs.TutorialBalloonPrefab+BalloonDirection left;
    public static const Game.Prefabs.TutorialBalloonPrefab+BalloonDirection right;

}

Fields

  • public System.Int32 value__
public System.Int32 value__;
  • public static const Game.Prefabs.TutorialBalloonPrefab+BalloonDirection up
public static const Game.Prefabs.TutorialBalloonPrefab+BalloonDirection up;
  • public static const Game.Prefabs.TutorialBalloonPrefab+BalloonDirection down
public static const Game.Prefabs.TutorialBalloonPrefab+BalloonDirection down;
  • public static const Game.Prefabs.TutorialBalloonPrefab+BalloonDirection left
public static const Game.Prefabs.TutorialBalloonPrefab+BalloonDirection left;
  • public static const Game.Prefabs.TutorialBalloonPrefab+BalloonDirection right
public static const Game.Prefabs.TutorialBalloonPrefab+BalloonDirection right;