Game.Pathfind.PathfindQueueSystem+WorkerAction
Assembly: Game
Namespace: Game.Pathfind
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct WorkerAction
{
public Game.Pathfind.PathfindQueueSystem+ActionType m_Type;
public System.Void* m_ActionData;
}
Fields
public Game.Pathfind.PathfindQueueSystem+ActionType m_Type
public Game.Pathfind.PathfindQueueSystem+ActionType m_Type;
public System.Void* m_ActionData
public System.Void* m_ActionData;