Skip to content

Game.Pathfind.PathfindQueueSystem+WorkerAction

Assembly: Game
Namespace: Game.Pathfind

Type: struct sealed public

Base: System.ValueType

Code

public sealed struct WorkerAction
{
    public Game.Pathfind.PathfindQueueSystem+ActionType m_Type;
    public System.Void* m_ActionData;

}

Fields

  • public Game.Pathfind.PathfindQueueSystem+ActionType m_Type
public Game.Pathfind.PathfindQueueSystem+ActionType m_Type;
  • public System.Void* m_ActionData
public System.Void* m_ActionData;