Game.Pathfind.PathfindResultSystem+ResultValue
Assembly: Game
Namespace: Game.Pathfind
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct ResultValue
{
public System.Int32 m_QueryCount;
public System.Int32 m_SuccessCount;
public System.Single m_GraphTraversal;
public System.Single m_Efficiency;
}
Fields
public System.Int32 m_QueryCount
public System.Int32 m_QueryCount;
public System.Int32 m_SuccessCount
public System.Int32 m_SuccessCount;
public System.Single m_GraphTraversal
public System.Single m_GraphTraversal;
public System.Single m_Efficiency
public System.Single m_Efficiency;