Game.PSI.Telemetry+ModUsedPayload+Mod
Assembly: Game
Namespace: Game.PSI
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct Mod
{
public System.String mod_name;
public System.String mod_id;
public System.String[] mod_tags;
}
Fields
public System.String mod_name
public System.String mod_name;
public System.String mod_id
public System.String mod_id;
public System.String[] mod_tags
public System.String[] mod_tags;