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Game.Objects.ObjectUtils+ActivityStartPositionCache

Assembly: Game
Namespace: Game.Objects

Type: struct sealed public

Base: System.ValueType

Code

public sealed struct ActivityStartPositionCache
{
    public Game.Prefabs.ActivityType m_ActivityType;
    public Unity.Mathematics.float3 m_PositionOffset;
    public Unity.Mathematics.quaternion m_RotationOffset;

}

Fields

  • public Game.Prefabs.ActivityType m_ActivityType
public Game.Prefabs.ActivityType m_ActivityType;
  • public Unity.Mathematics.float3 m_PositionOffset
public Unity.Mathematics.float3 m_PositionOffset;
  • public Unity.Mathematics.quaternion m_RotationOffset
public Unity.Mathematics.quaternion m_RotationOffset;