Game.Objects.ObjectUtils+ActivityStartPositionCache
Assembly: Game
Namespace: Game.Objects
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct ActivityStartPositionCache
{
public Game.Prefabs.ActivityType m_ActivityType;
public Unity.Mathematics.float3 m_PositionOffset;
public Unity.Mathematics.quaternion m_RotationOffset;
}
Fields
public Game.Prefabs.ActivityType m_ActivityType
public Game.Prefabs.ActivityType m_ActivityType;
public Unity.Mathematics.float3 m_PositionOffset
public Unity.Mathematics.float3 m_PositionOffset;
public Unity.Mathematics.quaternion m_RotationOffset
public Unity.Mathematics.quaternion m_RotationOffset;