Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult
Assembly: Game
Namespace: Game.Modding.Toolchain
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Code
public sealed enum FilterResult : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult Unchecked;
public static const Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult Valid;
public static const Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult Invalid;
public static const Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult Complete;
public static const Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult InProgress;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult Unchecked
public static const Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult Unchecked;
public static const Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult Valid
public static const Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult Valid;
public static const Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult Invalid
public static const Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult Invalid;
public static const Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult Complete
public static const Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult Complete;
public static const Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult InProgress
public static const Game.Modding.Toolchain.ToolchainDependencyManager+FilterResult InProgress;