Game.Modding.Toolchain.IToolchainDependency+DiskSpaceRequirements
Assembly: Game
Namespace: Game.Modding.Toolchain
Type: struct sealed public
Base: System.ValueType
Attributes: DebuggerDisplay
Code
public sealed struct DiskSpaceRequirements
{
public System.String m_Path;
public System.Int64 m_Size;
}
Fields
public System.String m_Path
public System.String m_Path;
public System.Int64 m_Size
public System.Int64 m_Size;