Game.Modding.ModManager+ModInfo+State
Assembly: Game
Namespace: Game.Modding
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Code
public sealed enum State : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.Modding.ModManager+ModInfo+State Unknown;
public static const Game.Modding.ModManager+ModInfo+State Loaded;
public static const Game.Modding.ModManager+ModInfo+State Disposed;
public static const Game.Modding.ModManager+ModInfo+State IsNotModWarning;
public static const Game.Modding.ModManager+ModInfo+State IsNotUniqueWarning;
public static const Game.Modding.ModManager+ModInfo+State GeneralError;
public static const Game.Modding.ModManager+ModInfo+State MissedDependenciesError;
public static const Game.Modding.ModManager+ModInfo+State LoadAssemblyError;
public static const Game.Modding.ModManager+ModInfo+State LoadAssemblyReferenceError;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.Modding.ModManager+ModInfo+State Unknown
public static const Game.Modding.ModManager+ModInfo+State Unknown;
public static const Game.Modding.ModManager+ModInfo+State Loaded
public static const Game.Modding.ModManager+ModInfo+State Loaded;
public static const Game.Modding.ModManager+ModInfo+State Disposed
public static const Game.Modding.ModManager+ModInfo+State Disposed;
public static const Game.Modding.ModManager+ModInfo+State IsNotModWarning
public static const Game.Modding.ModManager+ModInfo+State IsNotModWarning;
public static const Game.Modding.ModManager+ModInfo+State IsNotUniqueWarning
public static const Game.Modding.ModManager+ModInfo+State IsNotUniqueWarning;
public static const Game.Modding.ModManager+ModInfo+State GeneralError
public static const Game.Modding.ModManager+ModInfo+State GeneralError;
public static const Game.Modding.ModManager+ModInfo+State MissedDependenciesError
public static const Game.Modding.ModManager+ModInfo+State MissedDependenciesError;
public static const Game.Modding.ModManager+ModInfo+State LoadAssemblyError
public static const Game.Modding.ModManager+ModInfo+State LoadAssemblyError;
public static const Game.Modding.ModManager+ModInfo+State LoadAssemblyReferenceError
public static const Game.Modding.ModManager+ModInfo+State LoadAssemblyReferenceError;