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Game.Input.AxisSeparatedWithModifiersComposite+WhichSideWins

Assembly: Game
Namespace: Game.Input

Type: enum sealed public

Base: System.Enum
Implements: System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible

Code

public sealed enum WhichSideWins : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
    public System.Int32 value__;
    public static const Game.Input.AxisSeparatedWithModifiersComposite+WhichSideWins Neither;
    public static const Game.Input.AxisSeparatedWithModifiersComposite+WhichSideWins Positive;
    public static const Game.Input.AxisSeparatedWithModifiersComposite+WhichSideWins Negative;

}

Fields

  • public System.Int32 value__
public System.Int32 value__;
  • public static const Game.Input.AxisSeparatedWithModifiersComposite+WhichSideWins Neither
public static const Game.Input.AxisSeparatedWithModifiersComposite+WhichSideWins Neither;
  • public static const Game.Input.AxisSeparatedWithModifiersComposite+WhichSideWins Positive
public static const Game.Input.AxisSeparatedWithModifiersComposite+WhichSideWins Positive;
  • public static const Game.Input.AxisSeparatedWithModifiersComposite+WhichSideWins Negative
public static const Game.Input.AxisSeparatedWithModifiersComposite+WhichSideWins Negative;