Game.Input.UIBaseInputAction+Transform
Assembly: Game
Namespace: Game.Input
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Attributes: Flags
Code
public sealed enum Transform : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.Input.UIBaseInputAction+Transform None;
public static const Game.Input.UIBaseInputAction+Transform Down;
public static const Game.Input.UIBaseInputAction+Transform Up;
public static const Game.Input.UIBaseInputAction+Transform Left;
public static const Game.Input.UIBaseInputAction+Transform Right;
public static const Game.Input.UIBaseInputAction+Transform Negative;
public static const Game.Input.UIBaseInputAction+Transform Positive;
public static const Game.Input.UIBaseInputAction+Transform Vertical;
public static const Game.Input.UIBaseInputAction+Transform Horizontal;
public static const Game.Input.UIBaseInputAction+Transform Press;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.Input.UIBaseInputAction+Transform None
public static const Game.Input.UIBaseInputAction+Transform None;
public static const Game.Input.UIBaseInputAction+Transform Down
public static const Game.Input.UIBaseInputAction+Transform Down;
public static const Game.Input.UIBaseInputAction+Transform Up
public static const Game.Input.UIBaseInputAction+Transform Up;
public static const Game.Input.UIBaseInputAction+Transform Left
public static const Game.Input.UIBaseInputAction+Transform Left;
public static const Game.Input.UIBaseInputAction+Transform Right
public static const Game.Input.UIBaseInputAction+Transform Right;
public static const Game.Input.UIBaseInputAction+Transform Negative
public static const Game.Input.UIBaseInputAction+Transform Negative;
public static const Game.Input.UIBaseInputAction+Transform Positive
public static const Game.Input.UIBaseInputAction+Transform Positive;
public static const Game.Input.UIBaseInputAction+Transform Vertical
public static const Game.Input.UIBaseInputAction+Transform Vertical;
public static const Game.Input.UIBaseInputAction+Transform Horizontal
public static const Game.Input.UIBaseInputAction+Transform Horizontal;
public static const Game.Input.UIBaseInputAction+Transform Press
public static const Game.Input.UIBaseInputAction+Transform Press;