Game.Input.UIBaseInputAction+ProcessAs
Assembly: Game
Namespace: Game.Input
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Code
public sealed enum ProcessAs : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.Input.UIBaseInputAction+ProcessAs AutoDetect;
public static const Game.Input.UIBaseInputAction+ProcessAs Button;
public static const Game.Input.UIBaseInputAction+ProcessAs Axis;
public static const Game.Input.UIBaseInputAction+ProcessAs Vector2;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.Input.UIBaseInputAction+ProcessAs AutoDetect
public static const Game.Input.UIBaseInputAction+ProcessAs AutoDetect;
public static const Game.Input.UIBaseInputAction+ProcessAs Button
public static const Game.Input.UIBaseInputAction+ProcessAs Button;
public static const Game.Input.UIBaseInputAction+ProcessAs Axis
public static const Game.Input.UIBaseInputAction+ProcessAs Axis;
public static const Game.Input.UIBaseInputAction+ProcessAs Vector2
public static const Game.Input.UIBaseInputAction+ProcessAs Vector2;