Game.Input.ProxyBinding+ModifiersListComparer
Assembly: Game
Namespace: Game.Input
Type: class public
Base: System.Object
Implements: System.Collections.Generic.IEqualityComparer<System.Collections.Generic.IReadOnlyCollection<Game.Input.ProxyModifier>>
Code
public class ModifiersListComparer : System.Collections.Generic.IEqualityComparer<System.Collections.Generic.IReadOnlyCollection<Game.Input.ProxyModifier>>
{
private readonly Game.Input.ProxyModifier+Comparer m_ModifierComparer;
public static readonly Game.Input.ProxyBinding+ModifiersListComparer defaultComparer;
public ModifiersListComparer(Game.Input.ProxyModifier+Comparer modifierComparer);
public System.Boolean Equals(System.Collections.Generic.IReadOnlyCollection<Game.Input.ProxyModifier> x, System.Collections.Generic.IReadOnlyCollection<Game.Input.ProxyModifier> y);
public System.Int32 GetHashCode(System.Collections.Generic.IReadOnlyCollection<Game.Input.ProxyModifier> list);
}
Fields
private readonly Game.Input.ProxyModifier+Comparer m_ModifierComparer
private readonly Game.Input.ProxyModifier+Comparer m_ModifierComparer;
public static readonly Game.Input.ProxyBinding+ModifiersListComparer defaultComparer
public static readonly Game.Input.ProxyBinding+ModifiersListComparer defaultComparer;
Constructors
public ModifiersListComparer(Game.Input.ProxyModifier+Comparer modifierComparer = null)
public ModifiersListComparer(Game.Input.ProxyModifier+Comparer modifierComparer);
Methods
public Equals(System.Collections.Generic.IReadOnlyCollection<Game.Input.ProxyModifier> x, System.Collections.Generic.IReadOnlyCollection<Game.Input.ProxyModifier> y) : System.Boolean
public System.Boolean Equals(System.Collections.Generic.IReadOnlyCollection<Game.Input.ProxyModifier> x, System.Collections.Generic.IReadOnlyCollection<Game.Input.ProxyModifier> y);
public GetHashCode(System.Collections.Generic.IReadOnlyCollection<Game.Input.ProxyModifier> list) : System.Int32
public System.Int32 GetHashCode(System.Collections.Generic.IReadOnlyCollection<Game.Input.ProxyModifier> list);