Game.Input.ProxyComposite+Info
Assembly: Game
Namespace: Game.Input
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct Info
{
public Game.Input.InputManager+DeviceType m_Device;
public Game.Input.CompositeInstance m_Source;
public System.Collections.Generic.List<Game.Input.ProxyBinding> m_Bindings;
}
Fields
public Game.Input.InputManager+DeviceType m_Device
public Game.Input.InputManager+DeviceType m_Device;
public Game.Input.CompositeInstance m_Source
public Game.Input.CompositeInstance m_Source;
public System.Collections.Generic.List<Game.Input.ProxyBinding> m_Bindings
public System.Collections.Generic.List<Game.Input.ProxyBinding> m_Bindings;