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Game.Input.UIBaseInputAction+IState

Assembly: Game
Namespace: Game.Input

Type: interface abstract public

Code

public abstract interface IState
{
    public System.Collections.Generic.IReadOnlyList<Game.Input.ProxyAction> actions { get; }

}

Properties

  • public System.Collections.Generic.IReadOnlyList<Game.Input.ProxyAction> actions { get }
public System.Collections.Generic.IReadOnlyList<Game.Input.ProxyAction> actions { get; }