Game.Input.UIBaseInputAction+IState
Assembly: Game
Namespace: Game.Input
Type: interface abstract public
Code
public abstract interface IState
{
public System.Collections.Generic.IReadOnlyList<Game.Input.ProxyAction> actions { get; }
}
Properties
public System.Collections.Generic.IReadOnlyList<Game.Input.ProxyAction> actions { get }
public System.Collections.Generic.IReadOnlyList<Game.Input.ProxyAction> actions { get; }