Game.Input.InputManager+ControlScheme
Assembly: Game
Namespace: Game.Input
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Code
public sealed enum ControlScheme : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Byte value__;
public static const Game.Input.InputManager+ControlScheme KeyboardAndMouse;
public static const Game.Input.InputManager+ControlScheme Gamepad;
}
Fields
public System.Byte value__
public System.Byte value__;
public static const Game.Input.InputManager+ControlScheme KeyboardAndMouse
public static const Game.Input.InputManager+ControlScheme KeyboardAndMouse;
public static const Game.Input.InputManager+ControlScheme Gamepad
public static const Game.Input.InputManager+ControlScheme Gamepad;