Game.Input.ProxyBinding+ConflictType
Assembly: Game
Namespace: Game.Input
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Attributes: Flags
Code
public sealed enum ConflictType : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.Input.ProxyBinding+ConflictType None;
public static const Game.Input.ProxyBinding+ConflictType WithBuiltIn;
public static const Game.Input.ProxyBinding+ConflictType WithNotBuiltIn;
public static const Game.Input.ProxyBinding+ConflictType All;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.Input.ProxyBinding+ConflictType None
public static const Game.Input.ProxyBinding+ConflictType None;
public static const Game.Input.ProxyBinding+ConflictType WithBuiltIn
public static const Game.Input.ProxyBinding+ConflictType WithBuiltIn;
public static const Game.Input.ProxyBinding+ConflictType WithNotBuiltIn
public static const Game.Input.ProxyBinding+ConflictType WithNotBuiltIn;
public static const Game.Input.ProxyBinding+ConflictType All
public static const Game.Input.ProxyBinding+ConflictType All;