Game.CinemachineDollyCartLookExtension+DollyLookAngleOverride
Assembly: Game
Namespace: Game
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct DollyLookAngleOverride
{
public System.Boolean m_OverrideLookAngle;
public UnityEngine.Vector3 m_Angle;
}
Fields
public System.Boolean m_OverrideLookAngle
public System.Boolean m_OverrideLookAngle;
public UnityEngine.Vector3 m_Angle
public UnityEngine.Vector3 m_Angle;