Game.Debug.Tests.TestScenarioAssetReferences
Assembly: Game.TestScenarios
Namespace: Game.Debug.Tests
Type: class public
Base: Colossal.TestFramework.TestScenario
Implements: Colossal.TestFramework.ITestStep
Attributes: TestDescriptor
Code
public class TestScenarioAssetReferences : Colossal.TestFramework.TestScenario, Colossal.TestFramework.ITestStep
{
public TestScenarioAssetReferences();
private System.Void EqualsAssetReferences();
private System.Void NotEqualsAssetReferences();
private System.Void NullGenericReferences();
private System.Void NullReferences();
private System.Void NullWithEmptyGuidGenericReferences();
private System.Void NullWithEmptyGuidReferences();
private System.Void NullWithGuidGenericReferences();
private System.Void NullWithGuidReferences();
}
Constructors
public TestScenarioAssetReferences()
public TestScenarioAssetReferences();
Methods
private EqualsAssetReferences() : System.Void
private System.Void EqualsAssetReferences();
private NotEqualsAssetReferences() : System.Void
private System.Void NotEqualsAssetReferences();
private NullGenericReferences() : System.Void
private System.Void NullGenericReferences();
private NullReferences() : System.Void
private System.Void NullReferences();
private NullWithEmptyGuidGenericReferences() : System.Void
private System.Void NullWithEmptyGuidGenericReferences();
private NullWithEmptyGuidReferences() : System.Void
private System.Void NullWithEmptyGuidReferences();
private NullWithGuidGenericReferences() : System.Void
private System.Void NullWithGuidGenericReferences();
private NullWithGuidReferences() : System.Void
private System.Void NullWithGuidReferences();