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Game.Debug.Tests.StartNewGames

Assembly: Game.TestScenarios
Namespace: Game.Debug.Tests

Type: class public

Base: Colossal.TestFramework.TestScenario
Implements: Colossal.TestFramework.ITestStep

Attributes: TestDescriptor

Code

public class StartNewGames : Colossal.TestFramework.TestScenario, Colossal.TestFramework.ITestStep
{
    private static const System.String kCityName;

    public StartNewGames();

    private System.Threading.Tasks.Task Execute(Game.Assets.MapMetadata mapMeta);
    protected virtual System.Threading.Tasks.Task OnPrepare();
    private System.Threading.Tasks.Task TestAllMaps();
}

Fields

  • private static const System.String kCityName
private static const System.String kCityName;

Constructors

  • public StartNewGames()
public StartNewGames();

Methods

  • private Execute(Game.Assets.MapMetadata mapMeta) : System.Threading.Tasks.Task
private System.Threading.Tasks.Task Execute(Game.Assets.MapMetadata mapMeta);
  • protected virtual OnPrepare() : System.Threading.Tasks.Task
protected virtual System.Threading.Tasks.Task OnPrepare();
  • private TestAllMaps() : System.Threading.Tasks.Task
private System.Threading.Tasks.Task TestAllMaps();

Nested types

  • Game.Debug.Tests.StartNewGames+<>c
  • Game.Debug.Tests.StartNewGames+<Execute>d__3
  • Game.Debug.Tests.StartNewGames+<TestAllMaps>d__2