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Game.Debug.BaseDebugSystem+Option

Assembly: Game
Namespace: Game.Debug

Type: class public

Base: System.Object

Code

public class Option
{
    private System.String <name>k__BackingField;
    private System.Boolean <enabled>k__BackingField;

    public System.String name { get; private set; }
    public System.Boolean enabled { get; set; }

    public Option(System.String displayName, System.Boolean defaultEnabled);

}

Fields

  • private System.String <name>k__BackingField
private System.String <name>k__BackingField;
  • private System.Boolean <enabled>k__BackingField
private System.Boolean <enabled>k__BackingField;

Properties

  • public System.String name { get; private set }
public System.String name { get; private set; }
  • public System.Boolean enabled { get; set }
public System.Boolean enabled { get; set; }

Constructors

  • public Option(System.String displayName, System.Boolean defaultEnabled)
public Option(System.String displayName, System.Boolean defaultEnabled);