Game.UICursorCollection+CursorInfo
Assembly: Game
Namespace: Game
Type: class public
Base: System.Object
Attributes: Serializable
Code
public class CursorInfo
{
public UnityEngine.Texture2D m_Texture;
public UnityEngine.Vector2 m_Hotspot;
public CursorInfo();
public System.Void Apply();
}
Fields
public UnityEngine.Texture2D m_Texture
public UnityEngine.Texture2D m_Texture;
public UnityEngine.Vector2 m_Hotspot
public UnityEngine.Vector2 m_Hotspot;
Constructors
public CursorInfo()
public CursorInfo();
Methods
public Apply() : System.Void
public System.Void Apply();