Game.Common.GroupBuilder`1+Result
Assembly: Game
Namespace: Game.Common
Type: struct sealed public
Base: System.ValueType
Implements: System.IComparable<Game.Common.GroupBuilder<T>>
Code
public sealed struct Result<T> : System.IComparable<Game.Common.GroupBuilder<T>>
{
public T m_Item;
public System.Int32 m_Group;
public Result(T item, System.Int32 group);
public System.Int32 CompareTo(Game.Common.GroupBuilder<T> other);
}
Fields
public T m_Item
public T m_Item;
public System.Int32 m_Group
public System.Int32 m_Group;
Constructors
public Result(T item, System.Int32 group)
public Result(T item, System.Int32 group);
Methods
public CompareTo(Game.Common.GroupBuilder<T> other) : System.Int32
public System.Int32 CompareTo(Game.Common.GroupBuilder<T> other);