Skip to content

Game.Common.GroupBuilder`1+Result

Assembly: Game
Namespace: Game.Common

Type: struct sealed public

Base: System.ValueType
Implements: System.IComparable<Game.Common.GroupBuilder<T>>

Code

public sealed struct Result<T> : System.IComparable<Game.Common.GroupBuilder<T>>
{
    public T m_Item;
    public System.Int32 m_Group;

    public Result(T item, System.Int32 group);

    public System.Int32 CompareTo(Game.Common.GroupBuilder<T> other);
}

Fields

  • public T m_Item
public T m_Item;
  • public System.Int32 m_Group
public System.Int32 m_Group;

Constructors

  • public Result(T item, System.Int32 group)
public Result(T item, System.Int32 group);

Methods

  • public CompareTo(Game.Common.GroupBuilder<T> other) : System.Int32
public System.Int32 CompareTo(Game.Common.GroupBuilder<T> other);