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Game.Common.RaycastSystem+EntityResult

Assembly: Game
Namespace: Game.Common

Type: struct sealed public

Base: System.ValueType

Code

public sealed struct EntityResult
{
    public Unity.Entities.Entity m_Entity;
    public System.Int32 m_RaycastIndex;

}

Fields

  • public Unity.Entities.Entity m_Entity
public Unity.Entities.Entity m_Entity;
  • public System.Int32 m_RaycastIndex
public System.Int32 m_RaycastIndex;