Game.Common.RaycastSystem+EntityResult
Assembly: Game
Namespace: Game.Common
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct EntityResult
{
public Unity.Entities.Entity m_Entity;
public System.Int32 m_RaycastIndex;
}
Fields
public Unity.Entities.Entity m_Entity
public Unity.Entities.Entity m_Entity;
public System.Int32 m_RaycastIndex
public System.Int32 m_RaycastIndex;