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Game.Audio.Radio.Radio+SegmentType

Assembly: Game
Namespace: Game.Audio.Radio

Type: enum sealed public

Base: System.Enum
Implements: System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible

Code

public sealed enum SegmentType : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
    public System.Int32 value__;
    public static const Game.Audio.Radio.Radio+SegmentType Playlist;
    public static const Game.Audio.Radio.Radio+SegmentType Talkshow;
    public static const Game.Audio.Radio.Radio+SegmentType PSA;
    public static const Game.Audio.Radio.Radio+SegmentType Weather;
    public static const Game.Audio.Radio.Radio+SegmentType News;
    public static const Game.Audio.Radio.Radio+SegmentType Commercial;
    public static const Game.Audio.Radio.Radio+SegmentType Emergency;

}

Fields

  • public System.Int32 value__
public System.Int32 value__;
  • public static const Game.Audio.Radio.Radio+SegmentType Playlist
public static const Game.Audio.Radio.Radio+SegmentType Playlist;
  • public static const Game.Audio.Radio.Radio+SegmentType Talkshow
public static const Game.Audio.Radio.Radio+SegmentType Talkshow;
  • public static const Game.Audio.Radio.Radio+SegmentType PSA
public static const Game.Audio.Radio.Radio+SegmentType PSA;
  • public static const Game.Audio.Radio.Radio+SegmentType Weather
public static const Game.Audio.Radio.Radio+SegmentType Weather;
  • public static const Game.Audio.Radio.Radio+SegmentType News
public static const Game.Audio.Radio.Radio+SegmentType News;
  • public static const Game.Audio.Radio.Radio+SegmentType Commercial
public static const Game.Audio.Radio.Radio+SegmentType Commercial;
  • public static const Game.Audio.Radio.Radio+SegmentType Emergency
public static const Game.Audio.Radio.Radio+SegmentType Emergency;