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Game.Audio.Radio.Radio+Segment

Assembly: Game
Namespace: Game.Audio.Radio

Type: class public

Base: System.Object

Code

public class Segment
{
    public Game.Audio.Radio.Radio+SegmentType type;
    public Colossal.IO.AssetDatabase.AudioAsset[] clips;
    public System.String[] tags;
    public System.Int32 clipsCap;

    public Segment();

}

Fields

  • public Game.Audio.Radio.Radio+SegmentType type
public Game.Audio.Radio.Radio+SegmentType type;
  • public Colossal.IO.AssetDatabase.AudioAsset[] clips
public Colossal.IO.AssetDatabase.AudioAsset[] clips;
  • public System.String[] tags
public System.String[] tags;
  • public System.Int32 clipsCap
public System.Int32 clipsCap;

Constructors

  • public Segment()
public Segment();