Game.Audio.Radio.Radio+Program
Assembly: Game
Namespace: Game.Audio.Radio
Type: class public
Base: System.Object
Code
public class Program
{
public System.String name;
public System.String description;
public System.String icon;
public System.String startTime;
public System.String endTime;
public System.Boolean loopProgram;
public System.Boolean pairIntroOutro;
public Game.Audio.Radio.Radio+Segment[] segments;
public Program();
}
Fields
public System.String name
public System.String name;
public System.String description
public System.String description;
public System.String icon
public System.String icon;
public System.String startTime
public System.String startTime;
public System.String endTime
public System.String endTime;
public System.Boolean loopProgram
public System.Boolean loopProgram;
public System.Boolean pairIntroOutro
public System.Boolean pairIntroOutro;
public Game.Audio.Radio.Radio+Segment[] segments
public Game.Audio.Radio.Radio+Segment[] segments;
Constructors
public Program()
public Program();