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Game.Audio.Radio.BpmAnalyzer+BpmMatchData

Assembly: Game
Namespace: Game.Audio.Radio

Type: struct sealed public

Base: System.ValueType

Code

public sealed struct BpmMatchData
{
    public System.Int32 bpm;
    public System.Single match;

}

Fields

  • public System.Int32 bpm
public System.Int32 bpm;
  • public System.Single match
public System.Single match;