Game.Audio.Radio.BpmAnalyzer+BpmMatchData
Assembly: Game
Namespace: Game.Audio.Radio
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct BpmMatchData
{
public System.Int32 bpm;
public System.Single match;
}
Fields
public System.Int32 bpm
public System.Int32 bpm;
public System.Single match
public System.Single match;