Game.Audio.Radio.Radio+Spectrum+BandType
Assembly: Game
Namespace: Game.Audio.Radio
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Code
public sealed enum BandType : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.Audio.Radio.Radio+Spectrum+BandType FourBand;
public static const Game.Audio.Radio.Radio+Spectrum+BandType FourBandVisual;
public static const Game.Audio.Radio.Radio+Spectrum+BandType EightBand;
public static const Game.Audio.Radio.Radio+Spectrum+BandType TenBand;
public static const Game.Audio.Radio.Radio+Spectrum+BandType TwentySixBand;
public static const Game.Audio.Radio.Radio+Spectrum+BandType ThirtyOneBand;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.Audio.Radio.Radio+Spectrum+BandType FourBand
public static const Game.Audio.Radio.Radio+Spectrum+BandType FourBand;
public static const Game.Audio.Radio.Radio+Spectrum+BandType FourBandVisual
public static const Game.Audio.Radio.Radio+Spectrum+BandType FourBandVisual;
public static const Game.Audio.Radio.Radio+Spectrum+BandType EightBand
public static const Game.Audio.Radio.Radio+Spectrum+BandType EightBand;
public static const Game.Audio.Radio.Radio+Spectrum+BandType TenBand
public static const Game.Audio.Radio.Radio+Spectrum+BandType TenBand;
public static const Game.Audio.Radio.Radio+Spectrum+BandType TwentySixBand
public static const Game.Audio.Radio.Radio+Spectrum+BandType TwentySixBand;
public static const Game.Audio.Radio.Radio+Spectrum+BandType ThirtyOneBand
public static const Game.Audio.Radio.Radio+Spectrum+BandType ThirtyOneBand;