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Game.ArtPipeline.SmoothCameraController

Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline

Type: class public

Base: UnityEngine.MonoBehaviour

Code

public class SmoothCameraController : UnityEngine.MonoBehaviour
{
    public System.Single lateralSpeed;
    public System.Single longitudinalSpeed;
    public System.Single verticalSpeed;
    public System.Single mouseMovementSpeed;
    public System.Single fovChangeSpeed;
    public System.Single shiftMultiplier;
    public System.Boolean InvertedY;
    public System.Single verticalFilter;
    public System.Single lateralFilter;
    public System.Single longitudinalFilter;
    public System.Single mouseFilter;
    private System.Single vertical;
    private System.Single lateral;
    private System.Single longitudinal;
    private System.Single speedMultiplyer;
    private UnityEngine.GameObject TransformDummy;
    private UnityEngine.Camera mainCam;

    public SmoothCameraController();

    private System.Void Start();
    private System.Single TimeStep();
    private System.Void Update();
}

Fields

  • public System.Single lateralSpeed
public System.Single lateralSpeed;
  • public System.Single longitudinalSpeed
public System.Single longitudinalSpeed;
  • public System.Single verticalSpeed
public System.Single verticalSpeed;
  • public System.Single mouseMovementSpeed
public System.Single mouseMovementSpeed;
  • public System.Single fovChangeSpeed
public System.Single fovChangeSpeed;
  • public System.Single shiftMultiplier
public System.Single shiftMultiplier;
  • public System.Boolean InvertedY
public System.Boolean InvertedY;
  • public System.Single verticalFilter
public System.Single verticalFilter;
  • public System.Single lateralFilter
public System.Single lateralFilter;
  • public System.Single longitudinalFilter
public System.Single longitudinalFilter;
  • public System.Single mouseFilter
public System.Single mouseFilter;
  • private System.Single vertical
private System.Single vertical;
  • private System.Single lateral
private System.Single lateral;
  • private System.Single longitudinal
private System.Single longitudinal;
  • private System.Single speedMultiplyer
private System.Single speedMultiplyer;
  • private UnityEngine.GameObject TransformDummy
private UnityEngine.GameObject TransformDummy;
  • private UnityEngine.Camera mainCam
private UnityEngine.Camera mainCam;

Constructors

  • public SmoothCameraController()
public SmoothCameraController();

Methods

  • private Start() : System.Void
private System.Void Start();
  • private TimeStep() : System.Single
private System.Single TimeStep();
  • private Update() : System.Void
private System.Void Update();