Game.ArtPipeline.Preview.ColorPickerSetup+UiElements
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Preview
Type: class public
Base: System.Object
Attributes: Serializable
Code
public class UiElements
{
public UnityEngine.RectTransform[] Elements;
public UiElements();
public System.Void Toggle(System.Boolean active);
}
Fields
public UnityEngine.RectTransform[] Elements
public UnityEngine.RectTransform[] Elements;
Constructors
public UiElements()
public UiElements();
Methods
public Toggle(System.Boolean active) : System.Void
public System.Void Toggle(System.Boolean active);