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Game.ArtPipeline.Preview.HsvColor

Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Preview

Type: struct sealed public

Base: System.ValueType

Code

public sealed struct HsvColor
{
    public System.Double H;
    public System.Double S;
    public System.Double V;

    public System.Single normalizedH { get; set; }
    public System.Single normalizedS { get; set; }
    public System.Single normalizedV { get; set; }

    public HsvColor(System.Double h, System.Double s, System.Double v);

    public virtual System.String ToString();
}

Fields

  • public System.Double H
public System.Double H;
  • public System.Double S
public System.Double S;
  • public System.Double V
public System.Double V;

Properties

  • public System.Single normalizedH { get; set }
public System.Single normalizedH { get; set; }
  • public System.Single normalizedS { get; set }
public System.Single normalizedS { get; set; }
  • public System.Single normalizedV { get; set }
public System.Single normalizedV { get; set; }

Constructors

  • public HsvColor(System.Double h, System.Double s, System.Double v)
public HsvColor(System.Double h, System.Double s, System.Double v);

Methods

  • public virtual ToString() : System.String
public virtual System.String ToString();