Game.ArtPipeline.Preview.HsvColor
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Preview
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct HsvColor
{
public System.Double H;
public System.Double S;
public System.Double V;
public System.Single normalizedH { get; set; }
public System.Single normalizedS { get; set; }
public System.Single normalizedV { get; set; }
public HsvColor(System.Double h, System.Double s, System.Double v);
public virtual System.String ToString();
}
Fields
public System.Double H
public System.Double H;
public System.Double S
public System.Double S;
public System.Double V
public System.Double V;
Properties
public System.Single normalizedH { get; set }
public System.Single normalizedH { get; set; }
public System.Single normalizedS { get; set }
public System.Single normalizedS { get; set; }
public System.Single normalizedV { get; set }
public System.Single normalizedV { get; set; }
Constructors
public HsvColor(System.Double h, System.Double s, System.Double v)
public HsvColor(System.Double h, System.Double s, System.Double v);
Methods
public virtual ToString() : System.String
public virtual System.String ToString();