Game.ArtPipeline.Preview.HSVUtil
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Preview
Type: class static public
Base: System.Object
Code
public static class HSVUtil
{
public static UnityEngine.Color ConvertHsvToRgb(System.Double h, System.Double s, System.Double v, System.Single alpha);
public static Game.ArtPipeline.Preview.HsvColor ConvertRgbToHsv(UnityEngine.Color color);
public static Game.ArtPipeline.Preview.HsvColor ConvertRgbToHsv(System.Double r, System.Double b, System.Double g);
}
Methods
public static ConvertHsvToRgb(System.Double h, System.Double s, System.Double v, System.Single alpha) : UnityEngine.Color
public static UnityEngine.Color ConvertHsvToRgb(System.Double h, System.Double s, System.Double v, System.Single alpha);
public static ConvertRgbToHsv(UnityEngine.Color color) : Game.ArtPipeline.Preview.HsvColor
public static Game.ArtPipeline.Preview.HsvColor ConvertRgbToHsv(UnityEngine.Color color);
public static ConvertRgbToHsv(System.Double r, System.Double b, System.Double g) : Game.ArtPipeline.Preview.HsvColor
public static Game.ArtPipeline.Preview.HsvColor ConvertRgbToHsv(System.Double r, System.Double b, System.Double g);