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Game.ArtPipeline.Preview.HSVUtil

Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Preview

Type: class static public

Base: System.Object

Code

public static class HSVUtil
{
    public static UnityEngine.Color ConvertHsvToRgb(System.Double h, System.Double s, System.Double v, System.Single alpha);
    public static Game.ArtPipeline.Preview.HsvColor ConvertRgbToHsv(UnityEngine.Color color);
    public static Game.ArtPipeline.Preview.HsvColor ConvertRgbToHsv(System.Double r, System.Double b, System.Double g);
}

Methods

  • public static ConvertHsvToRgb(System.Double h, System.Double s, System.Double v, System.Single alpha) : UnityEngine.Color
public static UnityEngine.Color ConvertHsvToRgb(System.Double h, System.Double s, System.Double v, System.Single alpha);
  • public static ConvertRgbToHsv(UnityEngine.Color color) : Game.ArtPipeline.Preview.HsvColor
public static Game.ArtPipeline.Preview.HsvColor ConvertRgbToHsv(UnityEngine.Color color);
  • public static ConvertRgbToHsv(System.Double r, System.Double b, System.Double g) : Game.ArtPipeline.Preview.HsvColor
public static Game.ArtPipeline.Preview.HsvColor ConvertRgbToHsv(System.Double r, System.Double b, System.Double g);