Game.ArtPipeline.Preview.HSVChangedEvent
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Preview
Type: class public
Base: UnityEngine.Events.UnityEvent<System.Single, System.Single, System.Single>
Implements: UnityEngine.ISerializationCallbackReceiver
Code
public class HSVChangedEvent : UnityEngine.Events.UnityEvent<System.Single, System.Single, System.Single>, UnityEngine.ISerializationCallbackReceiver
{
public HSVChangedEvent();
}
Constructors
public HSVChangedEvent()
public HSVChangedEvent();