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Game.ArtPipeline.Preview.HSVChangedEvent

Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Preview

Type: class public

Base: UnityEngine.Events.UnityEvent<System.Single, System.Single, System.Single>
Implements: UnityEngine.ISerializationCallbackReceiver

Code

public class HSVChangedEvent : UnityEngine.Events.UnityEvent<System.Single, System.Single, System.Single>, UnityEngine.ISerializationCallbackReceiver
{
    public HSVChangedEvent();

}

Constructors

  • public HSVChangedEvent()
public HSVChangedEvent();