Skip to content

Game.ArtPipeline.Preview.BoxSlider+Direction

Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Preview

Type: enum sealed public

Base: System.Enum
Implements: System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible

Code

public sealed enum Direction : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
    public System.Int32 value__;
    public static const Game.ArtPipeline.Preview.BoxSlider+Direction LeftToRight;
    public static const Game.ArtPipeline.Preview.BoxSlider+Direction RightToLeft;
    public static const Game.ArtPipeline.Preview.BoxSlider+Direction BottomToTop;
    public static const Game.ArtPipeline.Preview.BoxSlider+Direction TopToBottom;

}

Fields

  • public System.Int32 value__
public System.Int32 value__;
  • public static const Game.ArtPipeline.Preview.BoxSlider+Direction LeftToRight
public static const Game.ArtPipeline.Preview.BoxSlider+Direction LeftToRight;
  • public static const Game.ArtPipeline.Preview.BoxSlider+Direction RightToLeft
public static const Game.ArtPipeline.Preview.BoxSlider+Direction RightToLeft;
  • public static const Game.ArtPipeline.Preview.BoxSlider+Direction BottomToTop
public static const Game.ArtPipeline.Preview.BoxSlider+Direction BottomToTop;
  • public static const Game.ArtPipeline.Preview.BoxSlider+Direction TopToBottom
public static const Game.ArtPipeline.Preview.BoxSlider+Direction TopToBottom;