Game.ArtPipeline.Preview.ControlPanel
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Preview
Type: class public
Base: UnityEngine.MonoBehaviour
Code
public class ControlPanel : UnityEngine.MonoBehaviour
{
public TMPro.TMP_Dropdown m_UVAnalyzer;
public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker0;
public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker1;
public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker2;
public ControlPanel();
private System.Void Awake();
private System.Void OnDestroy();
}
Fields
public TMPro.TMP_Dropdown m_UVAnalyzer
public TMPro.TMP_Dropdown m_UVAnalyzer;
public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker0
public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker0;
public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker1
public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker1;
public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker2
public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker2;
Constructors
public ControlPanel()
public ControlPanel();
Methods
private Awake() : System.Void
private System.Void Awake();
private OnDestroy() : System.Void
private System.Void OnDestroy();