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Game.ArtPipeline.Preview.ControlPanel

Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Preview

Type: class public

Base: UnityEngine.MonoBehaviour

Code

public class ControlPanel : UnityEngine.MonoBehaviour
{
    public TMPro.TMP_Dropdown m_UVAnalyzer;
    public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker0;
    public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker1;
    public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker2;

    public ControlPanel();

    private System.Void Awake();
    private System.Void OnDestroy();
}

Fields

  • public TMPro.TMP_Dropdown m_UVAnalyzer
public TMPro.TMP_Dropdown m_UVAnalyzer;
  • public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker0
public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker0;
  • public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker1
public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker1;
  • public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker2
public Game.ArtPipeline.Preview.PickerToggle m_ColorPicker2;

Constructors

  • public ControlPanel()
public ControlPanel();

Methods

  • private Awake() : System.Void
private System.Void Awake();
  • private OnDestroy() : System.Void
private System.Void OnDestroy();