Game.ArtPipeline.Preview.ColorValues
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Preview
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Code
public sealed enum ColorValues : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.ArtPipeline.Preview.ColorValues R;
public static const Game.ArtPipeline.Preview.ColorValues G;
public static const Game.ArtPipeline.Preview.ColorValues B;
public static const Game.ArtPipeline.Preview.ColorValues A;
public static const Game.ArtPipeline.Preview.ColorValues Hue;
public static const Game.ArtPipeline.Preview.ColorValues Saturation;
public static const Game.ArtPipeline.Preview.ColorValues Value;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.ArtPipeline.Preview.ColorValues R
public static const Game.ArtPipeline.Preview.ColorValues R;
public static const Game.ArtPipeline.Preview.ColorValues G
public static const Game.ArtPipeline.Preview.ColorValues G;
public static const Game.ArtPipeline.Preview.ColorValues B
public static const Game.ArtPipeline.Preview.ColorValues B;
public static const Game.ArtPipeline.Preview.ColorValues A
public static const Game.ArtPipeline.Preview.ColorValues A;
public static const Game.ArtPipeline.Preview.ColorValues Hue
public static const Game.ArtPipeline.Preview.ColorValues Hue;
public static const Game.ArtPipeline.Preview.ColorValues Saturation
public static const Game.ArtPipeline.Preview.ColorValues Saturation;
public static const Game.ArtPipeline.Preview.ColorValues Value
public static const Game.ArtPipeline.Preview.ColorValues Value;