Game.ArtPipeline.Preview.ColorChangedEvent
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Preview
Type: class public
Base: UnityEngine.Events.UnityEvent<UnityEngine.Color>
Implements: UnityEngine.ISerializationCallbackReceiver
Attributes: Serializable
Code
public class ColorChangedEvent : UnityEngine.Events.UnityEvent<UnityEngine.Color>, UnityEngine.ISerializationCallbackReceiver
{
public ColorChangedEvent();
}
Constructors
public ColorChangedEvent()
public ColorChangedEvent();