Game.ArtPipeline.Preview.CloseOnClick
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Preview
Type: class public
Base: UnityEngine.MonoBehaviour
Implements: UnityEngine.EventSystems.IPointerClickHandler
, UnityEngine.EventSystems.IEventSystemHandler
Code
public class CloseOnClick : UnityEngine.MonoBehaviour, UnityEngine.EventSystems.IPointerClickHandler, UnityEngine.EventSystems.IEventSystemHandler
{
public UnityEngine.GameObject[] m_HideObjects;
public CloseOnClick();
public System.Void OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData);
private System.Void Start();
}
Fields
public UnityEngine.GameObject[] m_HideObjects
public UnityEngine.GameObject[] m_HideObjects;
Constructors
public CloseOnClick()
public CloseOnClick();
Methods
public OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData) : System.Void
public System.Void OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData);
private Start() : System.Void
private System.Void Start();