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Game.ArtPipeline.Preview.CloseOnClick

Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Preview

Type: class public

Base: UnityEngine.MonoBehaviour
Implements: UnityEngine.EventSystems.IPointerClickHandler, UnityEngine.EventSystems.IEventSystemHandler

Code

public class CloseOnClick : UnityEngine.MonoBehaviour, UnityEngine.EventSystems.IPointerClickHandler, UnityEngine.EventSystems.IEventSystemHandler
{
    public UnityEngine.GameObject[] m_HideObjects;

    public CloseOnClick();

    public System.Void OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData);
    private System.Void Start();
}

Fields

  • public UnityEngine.GameObject[] m_HideObjects
public UnityEngine.GameObject[] m_HideObjects;

Constructors

  • public CloseOnClick()
public CloseOnClick();

Methods

  • public OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData) : System.Void
public System.Void OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData);
  • private Start() : System.Void
private System.Void Start();