Game.ArtPipeline.Preview.BoxSlider+BoxSliderEvent
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Preview
Type: class public
Base: UnityEngine.Events.UnityEvent<System.Single, System.Single>
Implements: UnityEngine.ISerializationCallbackReceiver
Attributes: Serializable
Code
public class BoxSliderEvent : UnityEngine.Events.UnityEvent<System.Single, System.Single>, UnityEngine.ISerializationCallbackReceiver
{
public BoxSliderEvent();
}
Constructors
public BoxSliderEvent()
public BoxSliderEvent();