Game.ArtPipeline.AssetMapper+MappingState
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Code
public sealed enum MappingState : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.ArtPipeline.AssetMapper+MappingState Unchanged;
public static const Game.ArtPipeline.AssetMapper+MappingState Changed;
public static const Game.ArtPipeline.AssetMapper+MappingState New;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.ArtPipeline.AssetMapper+MappingState Unchanged
public static const Game.ArtPipeline.AssetMapper+MappingState Unchanged;
public static const Game.ArtPipeline.AssetMapper+MappingState Changed
public static const Game.ArtPipeline.AssetMapper+MappingState Changed;
public static const Game.ArtPipeline.AssetMapper+MappingState New
public static const Game.ArtPipeline.AssetMapper+MappingState New;