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Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding

Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Impostors

Type: struct sealed public

Base: System.ValueType

Attributes: Serializable

Code

public sealed struct TextureBinding
{
    public System.String PropertyName;
    public UnityEngine.Experimental.Rendering.GraphicsFormat Format;
    public System.String EnableKeywordIfNonBlack;
    public Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding+CompressionQuality Compression;
    public System.Boolean EnableMipMaps;

}

Fields

  • public System.String PropertyName
public System.String PropertyName;
  • public UnityEngine.Experimental.Rendering.GraphicsFormat Format
public UnityEngine.Experimental.Rendering.GraphicsFormat Format;
  • public System.String EnableKeywordIfNonBlack
public System.String EnableKeywordIfNonBlack;
  • public Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding+CompressionQuality Compression
public Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding+CompressionQuality Compression;
  • public System.Boolean EnableMipMaps
public System.Boolean EnableMipMaps;

Nested types

  • Game.ArtPipeline.Impostors.BakeMaterials+TextureBinding+CompressionQuality