Game.ArtPipeline.Impostors.BakeMaterials+SurfaceData
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Impostors
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct SurfaceData
{
public Game.ArtPipeline.Impostors.RenderRequestMode RequestType;
public Game.ArtPipeline.Impostors.BakeMaterials+Packing Packing;
public UnityEngine.RenderTexture OutputRenderTexture;
}
Fields
public Game.ArtPipeline.Impostors.RenderRequestMode RequestType
public Game.ArtPipeline.Impostors.RenderRequestMode RequestType;
public Game.ArtPipeline.Impostors.BakeMaterials+Packing Packing
public Game.ArtPipeline.Impostors.BakeMaterials+Packing Packing;
public UnityEngine.RenderTexture OutputRenderTexture
public UnityEngine.RenderTexture OutputRenderTexture;