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Game.ArtPipeline.Impostors.Sphericalshot

Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Impostors

Type: class public

Base: System.Object

Code

public class Sphericalshot
{
    public Game.ArtPipeline.Impostors.Snapshot[] Snapshots;
    public Game.ArtPipeline.Impostors.ImpostorShape Shape;
    public System.Int32 Frames;
    public System.Single Radius;
    public UnityEngine.BoundingSphere Bounds;

    public Sphericalshot();

}

Fields

  • public Game.ArtPipeline.Impostors.Snapshot[] Snapshots
public Game.ArtPipeline.Impostors.Snapshot[] Snapshots;
  • public Game.ArtPipeline.Impostors.ImpostorShape Shape
public Game.ArtPipeline.Impostors.ImpostorShape Shape;
  • public System.Int32 Frames
public System.Int32 Frames;
  • public System.Single Radius
public System.Single Radius;
  • public UnityEngine.BoundingSphere Bounds
public UnityEngine.BoundingSphere Bounds;

Constructors

  • public Sphericalshot()
public Sphericalshot();