Game.ArtPipeline.Impostors.Snapshot
Assembly: Game.ArtPipeline
Namespace: Game.ArtPipeline.Impostors
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct Snapshot
{
public UnityEngine.Vector3 From;
public UnityEngine.Vector3 To;
public UnityEngine.Rect Uv;
}
Fields
public UnityEngine.Vector3 From
public UnityEngine.Vector3 From;
public UnityEngine.Vector3 To
public UnityEngine.Vector3 To;
public UnityEngine.Rect Uv
public UnityEngine.Rect Uv;